Overview

Eclipsed is a card game built on a redesigned 52-card deck of four elemental suits — Solar, Arc, Void, and Stasis. Two suits align to Light; two to Dark.

Each round three Edict cards define the rules. One is drawn by fate. Each player contributes one from their hand — signalling their strategy, shaping the rules, and spending a card to do it.

First to 50 points wins.

How to Play

Turns are draw-and-discard. Declare melds when they score enough to be worth it. Race to go out — because when the round ends, every unmelded high card in your hand becomes deadwood.

The Suits

SuitAlignmentFamilyEffect
☀ SolarLightAmplifyMelds score more
⚡ ArcLightThresholdSets conditions on timing and size
◉ VoidDarkNegateTakes points away
❄ StasisDarkPreserveLocks and carries things forward