Eclipsed

Overview

Eclipsed is a card game built on a redesigned 52-card deck of four elemental suits โ€” Solar, Arc, Void, and Stasis. Two suits align to Light; two to Dark.

Each round three Edict cards define the rules. One is drawn by fate. Each player contributes one from their hand โ€” signalling their strategy, shaping the rules, and spending a card to do it.

First to 50 points wins.

How to Play

Turns are draw-and-discard. Declare melds when they score enough to be worth it. Race to go out โ€” because when the round ends, every unmelded high card in your hand becomes deadwood.

The Suits

SuitAlignmentFamilyEffect
โ˜€ SolarLightAmplifyMelds score more
โšก ArcLightThresholdSets conditions on timing and size
โ—‰ VoidDarkNegateTakes points away
โ„ StasisDarkPreserveLocks and carries things forward